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Andrew Maul

Developer. Writer. Artist.

Current Employment

SIE PlayStation

Senior Software Engineer, Console Client Oct 2021 - Present

As a Senior Software Engineer in the Subscriptions space at PlayStation, I'm responsible for delivering features and maintaining React Native applications and JavaScript libraries running on the PS5 and PS4 consoles. Our apps are used by millions of players and represent a majority revenue stream for PlayStation.

Responsibilities

  • Delivering features in an internal open contribution model to more than a dozen client applications and libraries in React Native, TypeScript, and JavaScript.
  • Releasing new versions of our applications "over-the-air".
  • Providing teams with high-level strategy on delivering business outcomes. This includes technical decomposition of business goals into features, release/publishing coordination, and working closely with our Product Managers, Designers, and other stakeholders throughout the entire software development lifecycle.
  • Ensuring quality through unit- and component testing with Jest, and working with our quality engineers to maintain automation and CI/CD pipelines.
  • Translating specs from data analytics teams, implementing telemetry functionality, and leveraging big data tools like Imply to monitor application health.

Highlights

  • Assumed technical ownership of our Plus Hub application for PS5 in June 2026.
  • Promoted from SEII to Senior Engineer in October 2024.
  • Developed features as part of PlayStation Plus tiered membership effort in 2022.
  • Trained and mentored level I and II engineers, interns, and apprentices.

Previous Employment

meltmedia (now Inizio Evoke)

Senior Front-End Developer Sept 2015 - Oct 2021

Northern Arizona University

Multimedia Technical Designer

Blue Earth Interactive (now Torrch Labs)

Front-End Developer Intern

Education

University of Advancing Technology

Bachelor of Arts in Game Design